Game Design

Highlighted Works

Cyber Chicken Showdown

- UI/UX & Assistant Artist-

I researched video game user interfaces and developed user-focused designs and additional art assets for the puzzle-fighting game, Cyber Chicken Showdown.

What did I do?

  • User Interface Research
  • User Experience Assets
  • Additional Art Assets

(This project is still in development; information is subject to change.)

Thieves Through Time

- Team Lead & Producer -

I led the team, Time Bandits, in creating and developing the 4-player resource-allocation board game Thieves Through Time.

What did I do?

  • Production & Team Management
  • Branding Materials/Assets
  • Additional Art Assets
  • Additional User Experience Assets

(This project is still in development; information is subject to change.)

Other Game Projects

Cyber Chicken Showdown
UI/UX
(2025-Current)

Thieves Through Time
Team Lead
(2025 - Current)

Craftway Racers
UI/UX Lead
(2024)